| ANGLE | MBSimFlexibleBody::NeutralNurbsAngle1s | protected |
| buildNodelist() override (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | protectedvirtual |
| calculateStaggeredAngle(double oringnalPosition) (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | |
| computeCurve(bool update) override (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | virtual |
| curve (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| degU (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| getuVec() (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | inlinevirtual |
| NeutralNurbs1s(MBSim::Element *parent_, const fmatvec::VecInt &nodes, double nodeOffset_, double uMin_, double uMax_, int degU_, bool openStructure_) (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | |
| NeutralNurbsAngle1s(MBSim::Element *parent_, const fmatvec::VecInt &nodes, double nodeOffset_, double uMin_, double uMax_, int degU_, bool openStructure_) (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | |
| Nodelist (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| nodeOffset | MBSimFlexibleBody::NeutralNurbs1s | protected |
| nodes (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| openStructure (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| parent (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| resetUpToDate() (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | |
| uMax (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| uMin (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| update(MBSim::ContourFrame *frame) override (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | virtual |
| updateAngleFirstTangent(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | virtual |
| updateAngleNormal(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | virtual |
| updateAngleSecondTangent(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | virtual |
| updCurve (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
| ~NeutralNurbs1s() override (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | |
| ~NeutralNurbsAngle1s() override (defined in MBSimFlexibleBody::NeutralNurbsAngle1s) | MBSimFlexibleBody::NeutralNurbsAngle1s | |