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| NeutralNurbs1s (MBSim::Element *parent_, const fmatvec::VecInt &nodes, double nodeOffset_, double uMin_, double uMax_, int degU_, bool openStructure_) |
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virtual void | computeCurve (bool update=false) |
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virtual void | update (MBSim::ContourFrame *frame)=0 |
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virtual const fmatvec::Vec | getuVec () |
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void | resetUpToDate () |
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virtual void | buildNodelist ()=0 |
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MBSim::NurbsCurve | curve |
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MBSim::Element * | parent |
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fmatvec::VecInt | nodes |
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double | nodeOffset |
| | offset between "leading" nodeset and this nodeset (e.g. used in cosserat between translational (= leading) nodeset and rotational nodeset)
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fmatvec::MatVx3 | Nodelist |
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double | uMin |
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double | uMax |
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int | degU |
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bool | openStructure |
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bool | updCurve |
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The documentation for this class was generated from the following files:
- /mbsim-env/mbsim/modules/mbsimFlexibleBody/mbsimFlexibleBody/contours/nc/ncc/nurbs_1s.h
- /mbsim-env/mbsim/modules/mbsimFlexibleBody/mbsimFlexibleBody/contours/nc/ncc/nurbs_1s.cc