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| NeutralNurbs2s (MBSim::Element *parent_, const fmatvec::MatVI &nodes, double nodeOffset_, int degU_, int degV_, bool openStructure_) |
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void | setuk (const fmatvec::Vec &uk_) |
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void | setvl (const fmatvec::Vec &vl_) |
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virtual void | computeCurve (bool update=false) |
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virtual void | update (MBSim::ContourFrame *frame)=0 |
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void | resetUpToDate () |
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virtual void | buildNodelist ()=0 |
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MBSim::NurbsSurface | surface |
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MBSim::Element * | parent |
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fmatvec::MatVI | nodes |
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double | nodeOffset |
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int | numOfNodesU |
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int | numOfNodesV |
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fmatvec::GeneralMatrix< fmatvec::Vec3 > | Nodelist |
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fmatvec::Vec | uk |
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fmatvec::Vec | vl |
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int | degU |
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int | degV |
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bool | openStructure |
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bool | updSurface |
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The documentation for this class was generated from the following files:
- /mbsim-env/mbsim/modules/mbsimFlexibleBody/mbsimFlexibleBody/contours/nc/ncc/nurbs_2s.h
- /mbsim-env/mbsim/modules/mbsimFlexibleBody/mbsimFlexibleBody/contours/nc/ncc/nurbs_2s.cc