20#ifndef _STATE_MACHINE_H_
21#define _STATE_MACHINE_H_
25#include "mbsimControl/signal_.h"
27namespace MBSimControl {
35 Transition(
int dest_,
Signal *sig_,
double s0_) : dest(dest_), sig(sig_), s0(s0_) { }
39 std::string signalStr;
42 State(std::string name_,
double val_) : name(std::move(name_)), val(val_), t0(0) { }
43 void addTransition(
const Transition &trans_) { trans.emplace_back(trans_); }
47 std::vector<Transition> trans;
51 void initializeUsingXML(xercesc::DOMElement *element)
override;
52 void init(
InitStage stage,
const MBSim::InitConfigSet &config)
override;
53 void addState(
const std::string &
name,
double val) { state.emplace_back(State(
name,val)); }
54 Transition& addTransition(
const std::string &
name,
const std::string &dest, Signal *sig,
double s0=0);
55 void setInitialState(
const std::string &
name);
56 const State& getActiveState()
const {
return state[int(curis(0))]; }
57 void updateSignal()
override;
58 int getSignalSize()
const override {
return 1; }
59 void calcisSize()
override { isSize = 1; }
60 void calcsvSize()
override;
61 void updateStopVector()
override;
62 void checkActive(
int j)
override;
65 std::vector<State> state;
66 std::vector<Transition> transition;
Signal.
Definition: signal_.h:38
State machine.
Definition: state_machine.h:33
Definition: state_machine.h:41
Definition: state_machine.h:34