pairing sphere to sphere
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#include <sphere_sphere.h>
pairing sphere to sphere
- Author
- Martin Foerg
- Date
- 2009-04-02 some comments (Thorsten Schindler)
- Todo:
- change stage to new interface TODO
void MBSim::ContactKinematicsSphereSphere::assignContours |
( |
const std::vector< Contour * > & |
contour | ) |
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virtual |
void MBSim::ContactKinematicsSphereSphere::updateg |
( |
double & |
g, |
|
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std::vector< ContourFrame * > & |
cFrame, |
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int |
index = 0 |
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) |
| |
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virtual |
compute normal distance, possible contact point positions and orientation (cf. contact.cc)
- Parameters
-
t | time |
g | normal distance |
cFrame | contour point Frame |
index | index of the contact point that should be updated |
Implements MBSim::ContactKinematics.
virtual void MBSim::ContactKinematicsSphereSphere::updatewb |
( |
fmatvec::Vec & |
wb, |
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double |
g, |
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std::vector< ContourFrame * > & |
cFrame |
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) |
| |
|
inlinevirtual |
compute acceleration in terms of contour parameters for event driven integration
- Parameters
-
t | time |
wb | acceleration in terms of contour parameters |
g | normal distance |
cFrame | contact point parametrisation |
Implements MBSim::ContactKinematics.
The documentation for this class was generated from the following files:
- /home/mbsim/win64-dailyrelease/mbsim/kernel/mbsim/contact_kinematics/sphere_sphere.h
- /home/mbsim/win64-dailyrelease/mbsim/kernel/mbsim/contact_kinematics/sphere_sphere.cc