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colors.h
1 /* Copyright (C) 2004-2012 MBSim Development Team
2  *
3  * This library is free software; you can redistribute it and/or
4  * modify it under the terms of the GNU Lesser General Public
5  * License as published by the Free Software Foundation; either
6  * version 2.1 of the License, or (at your option) any later version.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11  * Lesser General Public License for more details.
12  *
13  * You should have received a copy of the GNU Lesser General Public
14  * License along with this library; if not, write to the Free Software
15  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
16  *
17  * Contact: martin.o.foerg@googlemail.com
18  */
19 
20 #ifndef COLORS_H_
21 #define COLORS_H_
22 
23 #include <iostream>
24 
25 namespace MBSim {
26 
27 
33  struct RGBColor {
34  double red;
35  double green;
36  double blue;
37  };
38 
39  extern std::ostream& operator<<(std::ostream& ofstream, const RGBColor & rgbColor);
40 
41  const RGBColor RED = {1, 0, 0};
42  const RGBColor GREEN = {0, 1, 0};
43  const RGBColor BLUE = {0, 0, 1};
44  const RGBColor WHITE = {0, 0, 0};
45  const RGBColor BLACK = {1, 1, 1};
46  const RGBColor YELLOW = {1, 1, 0};
47  const RGBColor DARKGRAY = {0.984, 0.984, 0.984};
48  const RGBColor LIGHTGRAY = {0.827, 0.827, 0.827};
49 }
50 
51 #endif /* COLORS_H_ */
defines additive color using values for each color between [0,1]
Definition: colors.h:33

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