20 #ifndef _FRICTION_IMPACT_LAW_H_
21 #define _FRICTION_IMPACT_LAW_H_
23 #include "mbsim/functions/function.h"
50 virtual int getFrictionDirections() = 0;
51 virtual void initializeUsingXML(xercesc::DOMElement *element) {}
56 virtual std::string
getType()
const {
return "FrictionImpactLaw"; }
virtual ~FrictionImpactLaw()
destructor
Definition: friction_impact_law.h:42
FrictionImpactLaw()
constructor
Definition: friction_impact_law.h:37
basic class of MBSim mainly for plotting
Definition: element.h:58
virtual std::string getType() const
Definition: friction_impact_law.h:56
basic friction force law on velocity level for constraint description
Definition: friction_impact_law.h:32