buildNodelist() (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | protectedvirtual |
computeCurve(bool update=false) (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | virtual |
degU (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
degV (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
evalPosition(const fmatvec::Vec2 &zeta) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | |
evalWn(const fmatvec::Vec2 &zeta) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | |
evalWs(const fmatvec::Vec2 &zeta) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | |
evalWt(const fmatvec::Vec2 &zeta) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | |
NeutralNurbs2s(MBSim::Element *parent_, const fmatvec::MatVI &nodes, double nodeOffset_, int degU_, int degV_, bool openStructure_) (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | |
NeutralNurbsPosition2s(MBSim::Element *parent_, const fmatvec::MatVI &nodes, double nodeOffset, int degU_, int degV_, bool openStructure_) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | |
Nodelist (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
nodeOffset (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
nodes (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
numOfNodesU (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
numOfNodesV (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
openStructure (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
parent (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
resetUpToDate() (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | |
setuk(const fmatvec::Vec &uk_) (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | inline |
setvl(const fmatvec::Vec &vl_) (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | inline |
surface (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
uk (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
update(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | virtual |
updatePositionFirstTangent(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | virtual |
updatePositionNormal(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | virtual |
updatePositionSecondTangent(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | virtual |
updSurface (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
vl (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | protected |
~NeutralNurbs2s() (defined in MBSimFlexibleBody::NeutralNurbs2s) | MBSimFlexibleBody::NeutralNurbs2s | virtual |
~NeutralNurbsPosition2s() (defined in MBSimFlexibleBody::NeutralNurbsPosition2s) | MBSimFlexibleBody::NeutralNurbsPosition2s | virtual |