binormalDir | MBSimFlexibleBody::NeutralNurbsPosition1s | protected |
buildNodelist() (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | protectedvirtual |
computeCurve(bool update=false) (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | virtual |
curve (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
degU (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
evalPosition(double s) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | |
evalWs(double s) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | |
evalWt(double s) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | |
getuVec() (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | inlinevirtual |
NeutralNurbs1s(MBSim::Element *parent_, const fmatvec::VecInt &nodes, double nodeOffset_, double uMin_, double uMax_, int degU_, bool openStructure_) (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | |
NeutralNurbsPosition1s(MBSim::Element *parent_, const fmatvec::VecInt &nodes, double nodeOffset_, double uMin_, double uMax_, int degU_, bool openStructure_) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | |
Nodelist (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
nodeOffset | MBSimFlexibleBody::NeutralNurbs1s | protected |
nodes (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
openStructure (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
parent (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
resetUpToDate() (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | |
setBinormalDir(const fmatvec::Vec3 &b) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | inlinevirtual |
uMax (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
uMin (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
update(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | virtual |
updatePositionFirstTangent(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | virtual |
updatePositionNormal(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | virtual |
updatePositionSecondTangent(MBSim::ContourFrame *frame) (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | virtual |
updCurve (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | protected |
~NeutralNurbs1s() (defined in MBSimFlexibleBody::NeutralNurbs1s) | MBSimFlexibleBody::NeutralNurbs1s | virtual |
~NeutralNurbsPosition1s() (defined in MBSimFlexibleBody::NeutralNurbsPosition1s) | MBSimFlexibleBody::NeutralNurbsPosition1s | virtual |