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objectfactory_part.h
1 /* Copyright (C) 2004-2010 MBSim Development Team
2  *
3  * This library is free software; you can redistribute it and/or
4  * modify it under the terms of the GNU Lesser General Public
5  * License as published by the Free Software Foundation; either
6  * version 2.1 of the License, or (at your option) any later version.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11  * Lesser General Public License for more details.
12  *
13  * You should have received a copy of the GNU Lesser General Public
14  * License along with this library; if not, write to the Free Software
15  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
16  *
17  * Contact: friedrich.at.gc@googlemail.com
18  */
19 
20 #ifndef _MBSIM_OBJECTFACTORY_PART_H_
21 #define _MBSIM_OBJECTFACTORY_PART_H_
22 
23 namespace fmatvec {
24  class Atom;
25 }
26 
27 namespace MBXMLUtils {
28  class FQN;
29 }
30 
31 namespace MBSim {
32 
37 struct AllocateBase {
38  virtual ~AllocateBase() {}
40  virtual fmatvec::Atom* operator()() const = 0;
43  virtual bool operator==(const AllocateBase& other) const = 0;
44 };
45 
49  virtual ~DeallocateBase() {}
51  virtual void operator()(fmatvec::Atom *obj) const = 0;
52 };
53 
54 void registerClass_internal(const MBXMLUtils::FQN &name, const AllocateBase *alloc, const DeallocateBase *dealloc);
55 
56 void deregisterClass_internal(const MBXMLUtils::FQN &name, const AllocateBase *alloc);
57 
58 }
59 
60 #endif
virtual fmatvec::Atom * operator()() const =0
Implement this function to allocate a new object.
Definition: objectfactory_part.h:48
Definition: objectfactory_part.h:37
virtual void operator()(fmatvec::Atom *obj) const =0
Implement this function to deallocate the object obj.
virtual bool operator==(const AllocateBase &other) const =0

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