20 #ifndef _CONTACT_KINEMATICS_POINT_CIRCLE_H_
21 #define _CONTACT_KINEMATICS_POINT_CIRCLE_H_
23 #include "contact_kinematics.h"
39 virtual void updateg(
double &g, std::vector<ContourFrame*> &cFrame,
int index = 0);
circular contour with contact possibility from outside and inside and binormal in direction of the th...
Definition: circle.h:36
most primitive contour: the point (no extention)
Definition: point.h:35