blasOrder() const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
blasTrans() const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
col(int i) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
col(int i) const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
cols() const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
copy() const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
e(int i, int j) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
e(int i, int j) const (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
er(int i, int j) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
er(int i, int j) const (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
et(int i, int j) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
et(int i, int j) const (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
init(const AT &a=0) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
init(Init, const AT &a=0) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
init(Eye, const AT &a=1) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
init(Noinit, const AT &a=0) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
init0(const AT &a=0) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
init0(Init, const AT &a=0) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
ldim() const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
Matrix() | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
Matrix(int m_, int n_, Noinit) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
Matrix(int m_, int n_, Init ini=INIT, const AT &a=0) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
Matrix(int m_, int n_, Eye ini, const AT &a=1) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
Matrix(const Matrix< General, Ref, Ref, AT > &A) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
Matrix(int m_, int n_, AT *ele_) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
Matrix(const char *str) | fmatvec::Matrix< General, Ref, Ref, AT > | |
Matrix(const Matrix< Type, Row, Col, AT > &A) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inlineexplicit |
Matrix(std::vector< std::vector< AT > > m) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator std::vector< std::vector< AT > >() | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()(int i, int j) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()(int i, int j) const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()() | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()() const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()(int i1, int j1, int i2, int j2) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()(int i1, int j1, int i2, int j2) const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()(const Index &I, const Index &J) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()(const Index &I, const Index &J) const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()(const Index &I) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator()(const Index &I) const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator<<(const Matrix< Type, Row, Col, AT > &A) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator=(const Matrix< General, Ref, Ref, AT > &A) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator=(const Matrix< Type, Row, Col, AT > &A) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
operator>>(const Matrix< General, Ref, Ref, AT > &A) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
resize() (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
resize(int m_, int n_, Noinit) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
resize(int m, int n, Init ini=INIT, const AT &a=0) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
resize(int m, int n, Eye ini, const AT &a=1) (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
row(int i) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
row(int i) const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
rows() const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
T() (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
T() const (defined in fmatvec::Matrix< General, Ref, Ref, AT >) | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
transposed() const | fmatvec::Matrix< General, Ref, Ref, AT > | inline |
~Matrix() | fmatvec::Matrix< General, Ref, Ref, AT > | inline |