mbsimflexiblebody 4.0.0 MBSim Flexible Body Module

MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand Member List

This is the complete list of members for MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand, including all inherited members.

assignContours(const std::vector< MBSim::Contour * > &contour) override (defined in MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand) | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | virtual
MBSim::ContactKinematics::assignContours(Contour *contour1, Contour *contour2) | MBSim::ContactKinematics |
circle | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | private
contactKinematics (defined in MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand) | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | private
ContactKinematics(int maxNumContacts_=1) | MBSim::ContactKinematics |
extrusion (defined in MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand) | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | private
getMaximumNumberOfContacts() const | MBSim::ContactKinematics |
icircle | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | private
icontour (defined in MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand) | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | private
maxNumContacts | MBSim::ContactKinematics | protected
possibleContactsPerNode | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | private
setInitialGuess(const fmatvec::MatV &zeta0_) | MBSim::ContactKinematics | virtual
setMaximumNumberOfContacts(int maxNumContacts_) | MBSim::ContactKinematics |
setNumberOfPossibleContactPerNode(int n) | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | inline
setTolerance(double tol_) | MBSim::ContactKinematics |
staticNodes (defined in MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand) | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | private
tol | MBSim::ContactKinematics | protected
updateg(std::vector< MBSim::SingleContact > &contact) override (defined in MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand) | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand | virtual
MBSim::ContactKinematics::updateg(SingleContact &contact, int i=0) | MBSim::ContactKinematics | virtual
updatewb(std::vector< SingleContact > &contact) | MBSim::ContactKinematics | virtual
updatewb(SingleContact &contact, int i=0) | MBSim::ContactKinematics | virtual
~ContactKinematics() override=default | MBSim::ContactKinematics |
~ContactKinematicsCircleFlexibleBand() override | MBSimFlexibleBody::ContactKinematicsCircleFlexibleBand |